

However, CG style art rubs some RPGers up the wrong way and a few of the examples in Fabled Lands prove why this is the case, with at least one being absurb looking (the Barbarian, I am looking at you). It really does emphasise the modern feel of the game and I can see it being an attractive book to new and young RPGers with little history of the gamebooks.

The art is generally of good quality for what it is but I think that the art choice will split a lot of fans out there. The art is a mixture of line work and a lot of CG images. The RPG has no index but it has a comprehesive two page contents page. The dark printing does make the parchment page background a little obscuring in places. There are some minor typos and format spacing issues, but on the whole its easy to follow. The printing both on the cover and in the interior seems a little too dark. The physical quality of the product is average as is par for the course for Cubicle 7. Fabled Lands RPG feels more modern to me than the other three, yet it still has all the flavours and depth that I love about the other three too.įabled Lands is a 180 page softcover book. Its youth can be seen as a disadvantage, but it is also an advanatage. Those who do know of it are just as enthused, if not more enthused, by its return and the related RPG as any of the other three. Unlike Dragon Warriors, Lone Wolf, and Advanced Fighting Fantasy, Fabled Lands does not quite has the same legacy given that it is much younger. Though none have been amazing commercial successes, they have all received support in terms of further books and a fanbase of old and new has begun to form. Dragon Warriors, Lone Wolf Multiplayer Games and Advanced Fighting Fantasy have all returned to the RPG hobby. The last few years has seen both gamebooks and the related RPGs see something of a revival. Alongside this release has been the release of the first two books on an iPad app by Megara Entertainment and a Roleplaying Game by Greywood Publishing. Unfortunately, only 6 of the 12 books planned were published but with the current revival of gamebooks, the first four books of Fabled Lands have been released again to test to see if there is a market to complete books 7 to 12.

It was a sandbox fantasy RPG campaign turned into a gamebook. Instead, each book covered a region of the world and you could travel around freely, creating your own story. It was unique in that it did not present a single story line.
#Fabled lands rpg greek series
Fabled Lands was a series of gamebooks released in 19, right at the end (or even after) the solo gamebook era. Though there is no particular innovative elements either in terms of the mechanics or setting, the overall package is well designed and playable.įirst, some history. Fabled Lands is a solid fantasy RPG on all levels.
